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Wiggle API / Node
Interface: Node
Extended by
Properties
enter
readonlyenter:Motion
Entrance motion for this node.
exit
readonlyexit:ExitMotion
Exit motion for this node.
opacity
readonlyopacity:Prop
perspective
readonlyperspective:Prop
Camera distance in pixels for the perspective of a tilt. Zero is an orthographic tilt (no foreshortening); a few hundred to a couple thousand gives a natural look, smaller being stronger.
rotation
readonlyrotation:Prop
rotationX
readonlyrotationX:Prop
2.5D tilt about the horizontal axis, in degrees. With perspective set, the layer foreshortens like a card tilted in space. Applies to a drawn layer (text, shape, image, video), not a group.
rotationY
readonlyrotationY:Prop
2.5D tilt about the vertical axis, in degrees.
scale
readonlyscale:Prop
x
readonlyx:Prop
y
readonlyy:Prop
Methods
anchor()
anchor(
x,y):Node
Set the anchor point (fraction of the node's bounds) that sits at the position and that scale and rotation pivot around. Default 0.5, 0.5.
Parameters
x
number
y
number
Returns
Node
at()
at(
time):Node
Set when this element's entrance begins, in seconds from scene start.
Parameters
time
Returns
Node
backdropBlur()
backdropBlur(
radius):Node
Frosted glass: blur the content seen through this layer by radius, tinted by its fill. Applies to shapes (rect, ellipse), whose outline is the mask. A uniform layer effect.
Parameters
radius
number
Returns
Node
blur()
blur(
radius):Node
Gaussian-blur this layer's own pixels by radius. A uniform layer effect, available on any layer, like opacity and blend.
Parameters
radius
number
Returns
Node
chars()
chars():
NodeGroup
Split a text node into per-character units.
Returns
lines()
lines():
NodeGroup
Split a text node into per-line units.
Returns
morph()
morph(
targets,opts?):Node
Morph this shape's outline through a sequence of target shapes, starting at at over duration, easing each step. A target is an SVG group (loadSVG), a builder (rect, ellipse), or another layer. The outline is matched and each target is fit into this layer's box. A rectangle or ellipse layer becomes a morphing path. Text, image, and video have no single outline and are refused.
Parameters
targets
opts?
at?
duration?
ease?
Returns
Node
morphTo()
morphTo(
target,opts?):Node
Morph to a single target. Sugar for morph([target], opts).
Parameters
target
opts?
at?
duration?
ease?
Returns
Node
motionBlur()
motionBlur(
on?):Node
Exclude this layer from the composition's motion blur, keeping it sharp while the rest smears. motionBlur(true) or no call leaves it blurred.
Parameters
on?
boolean
Returns
Node
moveTo()
moveTo(
x,y,opts?):Node
Animate to a position, starting at at seconds. ease is a named curve or a spring (default "inOut"). With a spring and no duration, the motion settles naturally.
Parameters
x
number
y
number
opts?
at?
duration?
ease?
Returns
Node
name()
name(
label):Node
Name this layer so the group it belongs to can reach it with find(name), and the studio shows the name. Used to label a component's parts.
Parameters
label
string
Returns
Node
rotateTo()
rotateTo(
degrees,opts?):Node
Animate to a rotation in degrees, starting at at seconds. Several tweens on the same property chain, each continuing from the last. See moveTo for ease.
Parameters
degrees
number
opts?
at?
duration?
ease?
Returns
Node
scaleTo()
scaleTo(
scale,opts?):Node
Animate to a uniform scale, starting at at seconds. See moveTo for ease.
Parameters
scale
number
opts?
at?
duration?
ease?
Returns
Node
words()
words():
NodeGroup
Split a text node into per-word units for staggered motion.